Tentlan
Strategic WorldA Mesoamerican city raised on a living map: feed it, trade with it, and make allies before the neighbours stop being neighbourly. Patient rather than frantic.
- City and resource growth
- Alliance strategy
- Long, slow progression
None of these games belong to us. They are four free-to-play browser titles from other studios, and three of them have nobody attacking you at all: a Mesoamerican city, a cartoon farm, a base that will be raided tonight, and a world war fought in real days.
All four run in the browser you already have open. Nothing to install, no launcher, nothing to keep up to date. Each entry says what the game is, what it is good at, how long a normal sitting runs and what it genuinely costs.
The usual version of this page lists fifty games and leaves you no wiser about a single one. Four is few enough that each entry was written after playing. Four conditions had to hold:
A Mesoamerican city raised on a living map: feed it, trade with it, and make allies before the neighbours stop being neighbourly. Patient rather than frantic.
Fields, barns and animals in bright cartoon colour, with nobody attacking anything. It looks simple and turns out to have a great deal to keep straight.
The Second World War played out across a shared map in real time, where a front line moves while you sleep and diplomacy decides more than tanks do.
Lay out a base, throw troops at somebody else's, and get your answer inside the hour. Nothing here asks you to wait until Thursday.
The session column is the one that decides things. What really separates these four is how often they expect to see you, not what they are about.
| Game | Genre | A typical sitting | Device |
|---|---|---|---|
| Tentlan | Strategic World | 10 to 20 minutes | Desktop and laptop |
| Farmerama | Farming Sim | 10 to 20 minutes | Desktop, laptop and tablet. |
| Call of War | WW2 Grand Strategy | A few checks a day | Desktop and laptop. |
| Base Attack Force | Modern Warfare | 20 to 30 minutes | Desktop and laptop. |
All four are free to open and free to continue with, and all four sell something: a premium account, a currency, a faster timer, a crate of parts. That is how they are funded, and stopping at the word "free" would be leaving out the half you need.
The test that matters is whether the game is still a game for somebody who never pays, and here it is, four times over. What money buys is mostly waiting removed. If you intend to spend, choose the figure before the shop is open in front of you.
A browser game is the only kind you can start on one machine at lunch and carry on with at home without moving a single file. The convenience is paid for in a few places:
Farmerama, if you want an hour with no opponent in it - it is the calmest thing on this page and there is far more to organise than the art suggests. If you would rather have a fight, Base Attack Force has you raiding inside half an hour.
No. Every game here is played in the browser. One or two offer a client as an extra, never as a requirement.
They open, but none was built for a thumb. A laptop or a tablet makes the difference between looking and playing.
Usually, so your world exists the next time you visit. It is a free account with that developer and entirely separate from this site.
No. All four are free to play and each sells optional extras, which is what keeps them running. None of them locks the interesting part behind a purchase.
There is not one. They belong to other studios and they are here because the people who run this site actually play them.
A short list of free-to-play browser games kept by the people behind this site. Not one of the four is ours.